It seems a no-brainer. Provide advertisers with in depth reporting offering visibility over what is working; allow them to control and optimise campaigns in real time; provide actionable insightful data and the proof that mobile is delivering results at an effective ROI, and they’ll channel more of their marketing budgets towards mobile. Likewise, allow publishers the capacity to deliver targeted traffic; enable visibility over ad slot performance; offer the ability to track their results in real time, and they’ll generate better results.
Whilst the above seems straightforward enough, we’re yet to see the same level of transparency and breadth of reporting metrics extend to become common practice within mobile advertising in the same way that it is with traditional online advertising.
Yet it is the way that the industry must move if we’re to truly tap into the potential of mobile as the fastest growing advertising channel. Transparency underpins everything we do here at Adfonic and it’s absolutely crucial in driving the mobile advertising industry forward. The real value to advertisers and publishers lies in the data that they are provided with in order to see what’s working and what’s not. Advertisers need real time visibility over campaign performance and data which drills right down into granular detail, per individual creative, in order to optimise as efficiently as possible. Similarly Publishers require the ability to track their earnings in real time with a level of transparency that offers visibility right down to the performance of individual ad slots, to understand exactly how much revenue each ad slot is generating for them.
This level of true transparency covering broad reporting metrics needs to extend through all corners of the mobile space in order to secure the evolution of mobile as a serious advertising channel, securing serious portions of digital spend.
Transparency is key driver of mobile ad spend
at 3:34pm GMT | Posted by: NicolaBuilding a mobile audience for media buyers in the UK
at 10:09pm GMT | Posted by: wesAs I’m writing this, Steve Jobs has just announced that henceforth the operating system formerly known as “iPhone OS” will be known by the much simpler and device agnostic name “iOS”.
Whatever you want to call it, Apple’s mobile devices have already left an impressive footprint in the United Kingdom, and this seemed like an appropriate time to share some insights into the UK audience reachable through Adfonic’s performance network.
Adfonic served ads in hundreds of apps available through the UK App Store in the month of May, and we’ve been crunching the numbers. While apps don’t account for all of our iPhone (and iPod Touch… and iPad) traffic, they are a significant chunk, so these stats can be taken as a conservative lower bound estimate of total audience size for these key devices.
In May 2010, Adfonic reached more than 800,000 unique iPhone users, and over 500,000 unique iPod Touch owners. We also have a rapidly growing audience of more than 100,000 Android device users.
To put this in perspective for advertisers, it’s useful to make a few educated guesses. First, let’s use what we know about iPhone and iPod Touch user demographics, an area that has been the focus of research lately. iPhone usage is concentrated in the 18-54 age range; we also know that iPod Touch skews younger than iPhone. iPhone users tend to be more affluent, working professionals — ABC1 in marketing parlance.
With this in mind, there are some interesting comparisons to be made with traditional media:
– Publishing: Nielsen estimates the “Young Professionals” demographic at 14,000,000 in the UK. If 45% of our UK Apple and Android users are aged 15 to 34 years old, this gives the Adfonic network a 4.4% penetration rate into this crucial segment. An audience size of 630,000 is roughly equivalent to the readership base of Heat magazine.
– Outdoor: The London Underground has one of the most sophisticated display advertising systems in the world. For a campaign that covers 100 advertising sites, you can expect to reach about 1.4M unique customers, the same as the UK population on Apple and Android apps reachable through Adfonic.
– TV: I wasn’t one of the fanatical followers that got up at 5 am to watch the Lost finale on Sky 1 last month, but I know plenty who did — and plenty more that recorded it to watch later. In total, about 1.12M people viewed this episode, according to the Guardian. In the UK, Adfonic app users outnumbered them by about 30%.
We’re also getting to know where our UK users are. There’s a misconception that iPhone users are concentrated in London, and while there’s certainly a major London audience, check out this click distribution map from a recent iPhone app campaign on our network:
As you can see, the iPhone is an urban device - London, Birmingham, Manchester, Liverpool, Newcastle, Glasgow and Edinburgh are the top cities, and the general pattern of usage closely mirrors the population centres of the UK.
When analysing this campaign we also saw that clicks skewed to evening and weekend usage over WiFi in urban areas — in other words, people at home, in a relaxed mood, using casual apps or browsing the web from their mobile phone.
So it’s an exciting time to start looking at the mobile advertising channel as more than just devices and technology; it is rapidly emerging as an audience in its own right, and it is the iOS devices leading the charge in the UK.
Introducing the developer wiki
at 8:28am GMT | Posted by: wesEarlier this month we launched our developer wiki at http://developer.adfonic.com/. If you haven’t checked it out yet, we encourage you to take a look.
The developer site is a living set of documents that give you the ins and outs of the technical integration process with Adfonic’s services.
For publishers and developers, we’ve written up everything you need to get started quickly by embedding Adfonic ads within your mobile web site or your iPhone OS, Android or Java ME application. You’ll find both the step-by-step directions, and the comprehensive details that let you use Adfonic’s cutting-edge features, such as demographic targeting, dynamic keyword/tag weighting, and location-based ad placement.
We’ve also published our full, advanced ad request API on the wiki. The Adfonic API is one of the most flexible ones out there, both in terms of the output formats supported (JSON, URL-encoded, JavaScript, XML and HTML are all available) and the multitude of parameters that can be used.
If you’re an advertiser or agency working on behalf of multiple advertisers, you’ll find detailed information on both client-side and server-side approaches to using Adfonic’s recently released install tracking feature for iPhone OS applications. Integration is quick and easy, and you can start benefiting from real-time reporting on the conversion rate for clicks through to the App Store.
We’re planning to grow the developer wiki with your input and feedback, and we’ll be opening it up for you to use your Adfonic login to post comments, questions and corrections, or even create your own pages to share tips and techniques, such as sample code for working with new platforms and devices, or getting the most out of existing SDKs or tools, or simply introduce yourself to the community (are you an expert at integrating Adfonic into complex mobile web sites?). The wiki uses MediaWiki software, the same open source tool that powers Wikipedia, and it’s extremely easy to use to manage both existing and new content.
Finally, keep an eye out for some new features hitting the wiki soon, including APIs to track your earnings in realtime, tips on using advanced features for clickthrough tracking, and more.
Adfonic enables advertisers to track iPhone app installations
at 9:17am GMT | Posted by: Paul ChildsFrom today, advertisers will be able to track and report on the number of successful iPhone app downloads generated by users clicking on mobile ads within iPhone applications. This means that advertisers can now accurately determine the Cost Per Acquisition ( CPA ) for iPhone app targeted campaigns. Moreover, ad agencies can now offer clients the ability to calculate Return On Investment ( ROI ) on some mobile advertising campaigns.
The campaign user experience for App Install Tracking will look like this :
1. A user clicks on an ad within an iPhone app
2. The user is directed to the App Store page for that app; iTunes purchase may be required
3. The user clicks on “Install” and the app starts downloading
4. App install completed; the user clicks on the app to access it for the first time
5. Adfonic records the first time the app is accessed as a conversion
Adfonic’s real time reporting and analytics will give advertisers % conversion, conversion cost and number of conversions at campaign and creative level.
Advertisers wanting to create new campaigns to promote iPhone apps using the app install tracking feature will need to select this option on the “Creatives” page within the new campaign workflow, and either embed a short piece of code into their apps, or integrate from their server if they are already collecting iPhone Unique Device Identifiers (UDIDs) from users. You can find out more about how to get started with iPhone App Install Tracking by visiting the Adfonic Developer Wiki
As the mobile advertising space moves towards performance based models, the ability for mobile ad networks to provide end-to-end accountability back to advertisers, shifts from becoming a differentiator to the norm. Providing advertisers new to the mobile space with similar capabilities as to what they are used to online and offline is where mobile ad networks can generate value.
New integration options for Android and Java apps
at 5:56pm GMT | Posted by: wesWe’re proud to announce official support for the Android and JavaME application platforms with two new libraries for direct ad server access made available this month.
Android: We’re already seeing a critical mass of ad requests from handsets that run the Google-backed developer platform, and the recent introduction of the Nexus One can only accelerate this trend. Adfonic’s Android support makes it almost trivial for apps to add advertising support. Just drop in the library, edit your XML layout, and go.
Java ME: Java Micro Edition (formerly known as J2ME) has undergone many changes in its long life, but it’s still the most widespread application environment for mobile devices of all shapes and sizes. The new Adfonic library for Java ME helps you set up your internet-connected app to display ads from Adfonic and handles the complexity of network connections and threading using the highly compact and efficient open-source Glassbox framework.
You’ll find new choices for these application types on the first step in the “New site or app” workflow online.
These road-tested libraries were developed by real Adfonic publishers working with these platforms, based on the core Adfonic open API. To get more details on their use, log in to your Adfonic.com account and go to the “Ad integration” page under “My sites”, or download the latest version of our integration guide (PDF link, opens in a new window).
With the addition of JavaME and Android support to our existing integration options for iPhone developers, Adfonic now has official support for more platforms than any other self-service mobile ad network, enabling you to manage all your applications across multiple platforms from the same powerful management interface. We look forward to your feedback on these new options!
Has mobile advertising reached tipping point?
at 11:00am GMT | Posted by: Paul ChildsSo it’s finally happened: Google has acquired AdMob. For most of us who work in the mobile advertising space, it probably wasn’t a question of whom, but of when. The news broke here in Europe at close of play on Monday 9th November, closely followed by the usual flood of tweets. What’s probably going though people’s minds is what this means for the market, mobile advertising, the investment community and AdMob and Google themselves.
Without a doubt, this acquisition is a significant milestone in the evolution of the mobile internet. Google spending big bucks on one of the largest mobile ad networks is the tipping point and it’s likely to send a strong signal to online advertisers and publishers that now is the time to start thinking seriously about mobile. This move validates that the mobile ad market is real and mainstream.
Google has already openly placed a big bet by saying that the future internet will be mobile – a position we can’t help but agree with. But similarly to their initial efforts in display advertising online, they’ve struggled to organically create a foothold in this important area. On the online side this led to the acquisition of market leader DoubleClick for $3.1B in 2007, and while DoubleClick has recently experimented with mobile products, neither DoubleClick Mobile or Google’s own mobile sponsored links have hit the sweet spot for the early adopters of mobile advertising. Thus they are now backing that bet up with strategic investments. AdMob, as one of the largest mobile ad networks, will give them immediate reach and mindshare.
It’s worth noting that much of AdMob’s success has been driven by their ability to target the rapid growth in the iPhone application community, and clearly this will be of interest to Google. Let’s not forget that advertising and analytics go hand in hand, giving a monopoly ad network valuable information about connected device usage. Apple’s iPhone OS and Google’s own Android platform are the chief contenders for ownership of the mobile screen in the coming years, and whereas Google will easily be able to build detailed behavioural profiles of the emerging millions of Android users, deriving this data on the iPhone requires a hook into Apple’s well-guarded ecosystem.
What does this mean for the investment community? For a start, the mobile advertising community now has a baseline valuation for a mobile advertising business. Investors now have a fairly good idea how much mobile advertising companies are worth and what creates stakeholder value. Moreover, this event may make it easier for further investment rounds with the current crop of mobile ad companies. So what about Google’s competitors like Microsoft, Yahoo and all the top tier online advertising companies? Will we see consolidation start to take place earlier than expected?
Following on from the announcement, staff at AdMob and Google offices will undoubtedly be busy with integration planning kickoff meetings. Given Google’s experience with YouTube, there may be some pressure to deliver something sooner and get on with business as usual, but there are myriad questions to be answered on how (or if) AdMob will be integrated into Google’s technical and user experience infrastructure.
What about AdMob’s customers? Will the long tail be happy working with Google? Will the short part of the tail – the in-house advertising teams representing premium inventory – be comfortable with ceding some control to a player like Google? Will they be seeking alternatives? Watch this space!
Adfonic raises $600k in first round funding
at 10:11pm GMT | Posted by: Paul ChildsWe are thrilled to announce that Adfonic has just completed its first round funding of $600k from Gordon Shields, a private investor based in the UK. This is fantastic news for us given the current economic climate for companies trying to raise funds.
Our investor, Gordon Shields, brings significant entrepreneurial experience having already built successful international businesses. We look forward to working closely with Gordon and taking Adfonic to the next stage.
Here’s a quick overview on what we plan to spend the money on …
- Continued Product Development : We’ve got some ground breaking stuff coming up in our next release that’s going to change the way advertisers buy mobile media; we will continue to innovate cool stuff that advertisers and publishers really want and maintain our position as the leading mobile advertising technology platform.
- Recruitment : - We are hiring. We are currently looking for outstanding ad sales people based out of London as a first priority.
- International expansion : Extending the Adfonic footprint and developing strategic and tactical relationships in Europe, Asia, Africa and US.
- Plus a few things we can’t tell you about yet …
If you want to find out more, check out our funding press release.
There’s an ad for that
at 4:54pm GMT | Posted by: wes2009 has been the year of the app store, with everyone from handset manufacturers (dare we call Apple that these days?) to OS makers (Android) to mobile operators (Vodafone) to independent players (GetJar) making headlines with their different approaches to application discovery, installation and management.
It’s worth remembering that app stores aren’t particularly new: most operators supported over-the-air Java downloads at least five years ago, and many did a quite healthy business along those lines, charging an average of 3 to 5 dollars (or pounds) for what were mostly games. At the same time, non-operator portals like Handango were dishing out the apps for PDAs, starting with a tethered approach and later moving to OTA. These approaches gradually converged as the mobile internet grew and operators’ carefully trimmed walled gardens were opened up, and then Apple came along and put the gloss on it, rightly stealing all the headlines.
So what’s actually new about the app store concept? Yes, there’s now “an app for that”, as we’ve all been shown (and perhaps it took that level of mass media marketing to help things take off), but if you had the right smartphone or PDA and knew where to look, there was probably an app for that before, too, if perhaps a less shiny one. Yes, today’s devices — like the iPhone — are much more suited to doing more with applications from both a technology point of view and a user experience one, but that alone doesn’t explain the massive growth of the app phenomenon.
Maybe what really makes an app store an app store is something that is truly new: the ability for developers to make money by participating in an open marketplace powered by advertising revenue.
While not all apps are free, it’s clear that free apps command the lion’s share of downloads on iPhones and are increasingly popular on other platforms such as Symbian and Java, as demonstrated by the resounding success of GetJar, which announced this summer that it had powered more than 500 million downloads. Anywhere you look where ad-funded applications form a part of the equation, you see rapid growth.
“Free” as a price point has been the subject of a lot of discussion lately. Wired’s Chris Anderson, author of a book by that title, argues that free represents a major mind shift in the way businesses are operating in today’s economy. Whether or not you accept the macroeconomic theory, you’d have to agree he’s on to something when it comes to the mobile applications marketplace. And that’s because “free” to the user doesn’t have to mean “free” to the developer or publisher of a mobile application.
As today’s most succesful online businesses know, “free” is a great way to build value. For mobile apps, that value comes in the form of an audience and can be measured in unique users, impressions and click-through rate. Advertising has democratized the application space in a way that no operator or technical working group came close to doing. While it’s easy to complain about Apple’s notoriously opaque approval processes, let’s not lose sight of the fact that a couple years ago, most stores for apps (let’s just call them that) wouldn’t allow advertising within content at all. If they did, it was likely that they would demand a revenue share of the advertising. Apple doesn’t do that. You can choose to sell your app for an initial purchase price — and Apple will take 30% — or you can give it away for free and keep 100% of the ad revenue. It’s easy to see why “free” is so popular.
The advertising world is on the cusp of grasping this trend. Maybe the point is not “there’s an app for that”, but “there’s an ad for that” — the app store environment is facilitating the most powerful audience-building platform the internet has yet seen, with hundreds of thousands of apps creating their own audiences, small and large, every day, replete with a marketer’s dream of targeting information. On Adfonic, for instance, every app publisher is asked for a demographic profile of their audience, and relevant keyword tags to help match relevant offers from advertisers. Apps that engender a trusted environment and can provide additional anonymous targeting information like age, gender and location command even more attention from savvy marketers.
So here’s a challenge: every time you hear someone say there’s an app for that, take the thought one step further and consider the audience-creating dynamic of that app. Chances are you’ll find there’s an ad for that, too.
Meet Adfonic at the following events in October 2009
at 2:03pm GMT | Posted by: Paul ChildsMoMo London, 12th October
Where : CBI at Centre Point @ 1830
Topic : Go your own way? A fresh look at location based services
The event is being sponsored by Skyhook Wireless. The session will be chaired by Stuart Dredge and speakers TBC.
Links : Mobile Monday London
MoMo Paris, 12th October
Where: La Cantine @ 1830
Topic: An ecosystem open to all – Ovi by Nokia
Speaker list includes representatives from the following companies : Forum Nokia Developer Community, Logic-Immo.com, Mobile Républic, Mobile Distellery and Axance.
Links : Mobile Monday Paris
Smartphone Show, 27th October
Where : Earls Court @ 0900
Topic: Symbian Exchange & Exposition (SEE)
SEE 2009 is where the Symbian community comes together to share, to create, to network, to learn and to have lots of fun!
Links : Smartphone show
NMA Live, 30th October
Where : Hesperia London Victoria @ 0900
Topic: Why do we need a mobile app?
The session aims to explore whether mobile apps are working for marketers and advertisers, how they fit into marketing mix and where are apps heading.
Links : NMA Live


